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Ogre Battle 64 N64 Nintendo 64 Video Game Cartridge 2000
Ogre Battle 64 N64 Nintendo 64 Video Game Cartridge 2000
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$22.99 USD
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$22.99 USD
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Nintendo 64 non oem reproduction Ogre Battle 64 video game cartridge.
Ogre Battle 64: Person of Lordly Caliber is a real-time tactical role-playing game released for the Nintendo 64 in 1999 (Japan) and 2000 (North America). Developed by Quest Corporation, it is the third main entry in the Ogre Battle series and remains one of the few high-profile RPGs available on the system.
Core Gameplay Mechanics
The game blends large-scale strategy with individual unit management:
- Real-Time Movement: You direct multiple squads (units) across a 3D isometric map in real-time to capture strongholds or engage enemy forces.
- Automated Battles: When two units meet, the game switches to a 2D pre-rendered combat screen. Combat is largely automated, though players can influence results through unit formation—placing units in a grid—and occasional special commands.
- Deep Customization: Players manage a battalion of up to 50 troops, organizing them into squads of five. It features an extensive class system where characters can evolve into diverse forms like Paladins, Liches, or Dragons based on their stats and moral alignment.
- The Chaos Frame: A hidden morality system tracks your choices and how you "liberate" versus "capture" towns. This system, detailed by users on GameFAQS, determines which of the three main endings you receive.
Story and Setting
The narrative is a mature political drama set in the Kingdom of Palatinus.
- Protagonist: You control Magnus Gallant, a young military graduate caught in the middle of a class-based civil war.
- Conflict: Initially tasked with suppressing a rebellion, Magnus eventually joins the revolutionary cause to fight against the oppressive Holy Lodis Empire and dark supernatural forces.
- Themes: Unlike many contemporary RPGs, the story focuses heavily on socioeconomic disparities, colonial politics, and the moral ambiguity of war.
Key Features
- Visuals: Uses a unique style of 3D field maps with high-quality 2D pre-rendered sprites for battles and cutscenes.
- Save System: Known for its massive memory requirements, requiring nearly an entire Controller Pak (25 pages) to save.
- Legacy: According to the Ogre Battle Saga Fandom, the game is chronologically concurrent with Tactics Ogre: Let Us Cling Together.
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